Yu-lei GENG, Jin WANG, Guo-dong LU, et al. Sketch based garment modeling on an arbitrary view of a 3D virtual human model[J]. Frontiers of Information Technology & Electronic Engineering, 2011, 12(3): 195-203.
DOI:
Yu-lei GENG, Jin WANG, Guo-dong LU, et al. Sketch based garment modeling on an arbitrary view of a 3D virtual human model[J]. Frontiers of Information Technology & Electronic Engineering, 2011, 12(3): 195-203. DOI: 10.1631/jzus.C1000049.
Sketch based garment modeling on an arbitrary view of a 3D virtual human model
This paper presents a new approach for modeling a virtual garment intuitively and simply by sketching garment style lines. The user sketches directly onto the surface of 3D virtual human from arbitrary viewing directions
and the 3D garment suited to the virtual human can be created automatically. First
a distance field based allocation algorithm is proposed to find the 3D point which has the shortest given distance to the virtual human along the view direction. Then
the 3D style lines are generated by transforming from the 2D strokes on the human model and all the garment pieces are recognized from the 3D style lines. Finally
the 3D garment model is constructed by using the angle and offset based interpolation and Delaunay triangulation. In addition
we propose a body feature based template reusing method to fit the 3D garment to different virtual human models. The method can be adapted to designer habits and improve the usefulness of garment design. Examples show that the method is useful and efficient.
关键词
Keywords
references
The trial reading is over, you can activate your VIP account to continue reading.