Cartoon capture by key-frame based contour tracking[J]. 信息与电子工程前沿(英文), 2011,12(1):36-43.
Chun-luan ZHOU, Jun XIAO. Cartoon capture by key-frame based contour tracking[J]. Frontiers of Information Technology & Electronic Engineering, 2011, 12(1): 36-43.
Cartoon capture by key-frame based contour tracking[J]. 信息与电子工程前沿(英文), 2011,12(1):36-43. DOI: 10.1631/jzus.C1000123.
Chun-luan ZHOU, Jun XIAO. Cartoon capture by key-frame based contour tracking[J]. Frontiers of Information Technology & Electronic Engineering, 2011, 12(1): 36-43. DOI: 10.1631/jzus.C1000123.
Cartoon capture by key-frame based contour tracking
Traditional cartoons have been widely used in entertainment
education
and advertisement. Thus
a large amount of cartoon data is available. In this paper
we propose a new technique for capturing the motion of a character in an existing cartoon sequence. This technique tracks the contours of the cartoon character in the sequence
and key frames are used to guide the tracking. We model contour tracking as a space-time optimization problem in which an energy function including both temporal and spatial constraints is defined. First
the user labels the contours of the character on the key frames. Then
the contours on the intermediate frames are tracked by minimizing the energy function. The user may need to interactively adjust the tracking result and restart the optimization process to refine the result. Finally
an edge snapping algorithm is applied to make the tracking result more precise. Experiments show that our technique works effectively.
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