Your Location:
Home >
Browse articles >
A GPU-based multi-resolution algorithm for simulation of seed dispersal
计算机与自动化 | Updated:2022-05-19
    • A GPU-based multi-resolution algorithm for simulation of seed dispersal

    • A GPU-based multi-resolution algorithm for simulation of seed dispersal

    • 信息与电子工程前沿(英文)   2012年13卷第11期 页码:816-827
    • DOI:10.1631/jzus.C1200147    

      中图分类号: TP391.9
    • 收稿:2012-05-23,

      修回:2012-10-12,

      纸质出版:2012-11

    Scan QR Code

  • A GPU-based multi-resolution algorithm for simulation of seed dispersal[J]. 信息与电子工程前沿(英文), 2012,13(11):816-827. DOI: 10.1631/jzus.C1200147.

    Jing FAN, Hai-feng JI, Xin-xin GUAN, et al. A GPU-based multi-resolution algorithm for simulation of seed dispersal[J]. Frontiers of Information Technology & Electronic Engineering, 2012, 13(11): 816-827. DOI: 10.1631/jzus.C1200147.

  •  
  •  
icon
The trial reading is over, you can activate your VIP account to continue reading.
Deactivate >
icon
The trial reading is over. You can log in to your account, go to the personal center, purchase VIP membership, and read the full text.
Already a VIP member?
Log in >

0

浏览量

11

Downloads

0

CSCD

>
文章被引用时,请邮件提醒。
Submit
工具集
下载
参考文献导出
分享
收藏
添加至我的专辑

相关文章

An improved parallel contrast-aware halftoning

相关作者

Ling-yue LIU
Wei CHEN
Tien-tsin WONG
Wen-ting ZHENG
Wei-dong GENG
Wei WANG
Zhi-xun SU
Jin-shan PAN

相关机构

State Key Lab of CAD & CG, Zhejiang University
Department of Computer Science and Engineering, The Chinese University of Hong Kong
School of Mathematical Sciences, Dalian University of Technology
Department of Mathematics, Harbin Institute of Technology
0