
FOLLOWUS
National Laboratory of Pattern Recognition, Institute of Automation, Chinese Academy of Sciences, Beijing 100190, China
[ "Shibiao XU, E-mail: aquathinker@gmail.com" ]
Xiaopeng ZHANG, E-mail: xpzhang@nlpr.ia.ac.cn
收稿:2012-12-29,
修回:2013-06-06,
纸质出版:2013-07
Scan QR Code
Statistical learning based facial animation[J]. 信息与电子工程前沿(英文), 2013,14(7):542-550.
XU Shibiao, MA Guanghui, MENG Weiliang, et al. Statistical learning based facial animation[J]. Frontiers of Information Technology & Electronic Engineering, 2013, 14(7): 542-550.
Statistical learning based facial animation[J]. 信息与电子工程前沿(英文), 2013,14(7):542-550. DOI: 10.1631/jzus.CIDE1307.
XU Shibiao, MA Guanghui, MENG Weiliang, et al. Statistical learning based facial animation[J]. Frontiers of Information Technology & Electronic Engineering, 2013, 14(7): 542-550. DOI: 10.1631/jzus.CIDE1307.
To synthesize real-time and realistic facial animation
we present an effective algorithm which combines image- and geometry-based methods for facial animation simulation. Considering the numerous motion units in the expression coding system
we present a novel simplified motion unit based on the basic facial expression
and construct the corresponding basic action for a head model. As image features are difficult to obtain using the performance driven method
we develop an automatic image feature recognition method based on statistical learning
and an expression image semi-automatic labeling method with rotation invariant face detection
which can improve the accuracy and efficiency of expression feature identification and training. After facial animation redirection
each basic action weight needs to be computed and mapped automatically. We apply the blend shape method to construct and train the corresponding expression database according to each basic action
and adopt the least squares method to compute the corresponding control parameters for facial animation. Moreover
there is a pre-integration of diffuse light distribution and specular light distribution based on the physical method
to improve the plausibility and efficiency of facial rendering. Our work provides a simplification of the facial motion unit
an optimization of the statistical training process and recognition process for facial animation
solves the expression parameters
and simulates the subsurface scattering effect in real time. Experimental results indicate that our method is effective and efficient
and suitable for computer animation and interactive applications.
V. Blanz , C. Basso , T. Poggio , T. Vetter . Reanimating faces in images and video . Comput. Graph. For. , 2003 . 22 ( 3 ): 641 - 650 . DOI: 10.1111/1467-8659.t01-1-00712 http://doi.org/10.1111/1467-8659.t01-1-00712 .
J.F. Blinn . Models of light reflection for computer synthesized pictures . ACM SIGGRAPH Comput. Graph. , 1977 . 11 ( 2 ): 192 - 198 . DOI: 10.1145/965141.563893 http://doi.org/10.1145/965141.563893 .
I. Buck , A. Finkelstein , C. Jacobs , A. Klein , D.H. Salesin , J. Seims , R. Szeliski , K. Toyama . Performance- Driven Hand-Drawn Animation . Proc. 1st Int. Symp. on Non-photorealistic Animation and Rendering , 2006 . p.101 - 108 . DOI: 10.1145/340916.340929 http://doi.org/10.1145/340916.340929 .
X.J. Chai , S.G. Shan , W. Gao , X.L. Chen . Example- based learning for automatic face alignment . J. Softw. , 2005 . 16 ( 5 ): 718 - 726 . .
T.F. Cootes , C.J. Taylor , D.H. Cooper , J. Graham . Active shape models—their training and application . Comput. Vis. Image Understand. , 1995 . 61 ( 1 ): 38 - 59 . DOI: 10.1006/cviu.1995.1004 http://doi.org/10.1006/cviu.1995.1004 .
T.F. Cootes , G.J. Edwards , C.J. Taylor . Active Appearance Models . IEEE Trans. Pattern Anal. Mach. Intell. , 2001 . 23 ( 6 ): 681 - 685 . DOI: 10.1109/34.927467 http://doi.org/10.1109/34.927467 .
Z.G. Deng , P.Y. Chiang , P. Fox , U. Neumann . Animating Blend Shape Faces by Cross-Mapping Motion Capture Data . Proc. Symp. on Interactive 3D Graphics and Games , 2006 . p.43 - 48 . DOI: 10.1145/1111411.1111419 http://doi.org/10.1145/1111411.1111419 .
E. d'Eon , D. Luebke , E. Enderton . Efficient Rendering of Human Skin . Proc. 18th Eurographics Conf. on Rendering Techniques , 2007 . p.147 - 157 . DOI: 10.2312/EGWR/EGSR07/147-157 http://doi.org/10.2312/EGWR/EGSR07/147-157 .
P. Ekman , W.V. Friesen , J.C. Hager . Facial Action Coding System: the Manual . A Human Face. Research Nexus, Salt Lake City , 2002 . p.1 - 197 . .
B. Guenter , C. Grimm , D. Wood , H. Malvar , F. Pighin . Making Faces . ACM SIGGRAPH , 2006 . p.55 - 66 . DOI: 10.1145/1185657.1185858 http://doi.org/10.1145/1185657.1185858 .
J. Jimenez , V. Sundstedt , D. Gutierrez . Screen-space perceptual rendering of human skin . ACM Trans. Appl. Percept. , 2009 . 6 ( 4 ): Article 23 DOI: 10.1145/1609967.1609970 http://doi.org/10.1145/1609967.1609970 .
W. Lance . Performance-Driven Facial Animation . ACM SIGGRAPH , 1990 . p.235 - 242 . DOI: 10.1145/97879.97906 http://doi.org/10.1145/97879.97906 .
Y.C. Lee , D. Terzopoulos , K. Waters . Realistic Modeling for Facial Animation . Proc. 22nd Annual Conf. on Computer Graphics and Interactive Techniques , 1995 . p.55 - 62 . DOI: 10.1145/218380.218407 http://doi.org/10.1145/218380.218407 .
A.C. Little , P.J.B. Hancock , L.M. DeBruine , B.C. Jones . Adaptation to antifaces and the perception of correct famous identity in an average face . Front. Psychol. , 2012 . 3 19 DOI: 10.3389/fpsyg.2012.00019 http://doi.org/10.3389/fpsyg.2012.00019 .
I. Matthews , S. Baker . Active appearance models revisited . Int. J. Comput. Vis. , 2004 . 60 ( 2 ): 135 - 164 . DOI: 10.1023/B:VISI.0000029666.37597.d3 http://doi.org/10.1023/B:VISI.0000029666.37597.d3 .
F.I. Parke . Computer Generated Animation of Faces . Proc. ACM Annual Conf. , 1972 . p.451 - 457 . DOI: 10.1145/800193.569955 http://doi.org/10.1145/800193.569955 .
E. Penner , G. Borshukov . Pre-integrated Skin Shading . In: Engel, W. (Ed.), GPU Pro 2: Advanced Rendering Techniques. A K Peters/CRC Press , 2011 . p.41 - 54 . DOI: 10.1201/b11325-1 http://doi.org/10.1201/b11325-1 .
F. Pighin , J. Hecker , D. Lischinski , R. Szeliski , D.H. Salesin . Synthesizing Realistic Facial Expressions from Photographs . ACM SIGGRAPH , 2005 . p.75 - 84 . DOI: 10.1145/1198555.1198589 http://doi.org/10.1145/1198555.1198589 .
P. Viola , M. Jones . Rapid Object Detection Using a Boosted Cascade of Simple Features . Proc. IEEE Conf. on Computer Vision and Pattern Recognition , 2001 . p.511 - 518 . DOI: 10.1109/cvpr.2001.990517 http://doi.org/10.1109/cvpr.2001.990517 .
T. Weise , S. Bouaziz , H. Li , M. Pauly . Realtime performance-based facial animation . ACM Trans. Graph. , 2011 . 30 ( 4 ): Article 77, p.1 - 10 . DOI: 10.1145/2010324.1964972 http://doi.org/10.1145/2010324.1964972 .
J.F. Yao , Q. Chen . Survey on computer facial expression animation technology . Appl. Res. Comput. , 2008 . 25 ( 11 ): 3233 - 3237 . DOI: 10.3969/j.issn.1001-3695.2008.11.009 http://doi.org/10.3969/j.issn.1001-3695.2008.11.009 .
Q.S. Zhang , G.L. Chen . Realistic 3D human facial animation . J. Softw. , 2003 . 14 ( 3 ): 643 - 650 . .
Q.S. Zhang , Z.C. Liu , B.N. Guo , T. Demetri , H.Y. Shum . Geometry-driven photorealistic facial expression synthesis . IEEE Trans. Visual. Comput. Graph. , 2006 . 12 ( 1 ): 48 - 60 . DOI: 10.1109/TVCG.2006.9 http://doi.org/10.1109/TVCG.2006.9 .
关联资源
相关文章
相关作者
相关机构
京公网安备11010802024621